A couple weeks ago I started working on an application to work on my WinAPI skills, which is turning out to be quite a large and ambitious project. It is called JbWarc, an advanced World of Warcraft calculator designed to tweak your endgame character as well as pre-endgame characters.
I found the need for such an application when I used to play awhile back. Trying to calculate what my warriors HP with multiple buffs and other modifiers was quite difficult with a simple calculator.
A big feature I wish to include that you rarely find is melee “damage potential”. Total damage effectiveness is calculated after many different variables are included, such as +weapon skill, +hit, attack power, gear, chance of avoidance, chance of glancing, defense, weapon dps, talents/racial talents, buffs, from both player and mob.
However, there are still many technical hurdles I must overcome to put it all together. To get it working, I still have to implement:
- Loading the entire spell database and parse all the buff/debuffs and enchants
- Putting together a complete item database from other available online databases
- Implementing a system that handles item&spell buffs+debuffs correctly
These are just a handful, but the most important at the moment.
If you would like to help contribute to the project, or if you have any suggestions, please send me an email.
September 3rd, 2006 at 6:31 pm
Looking Good JB, ill be wating for this one
September 24th, 2006 at 12:54 pm
Looking forward to seeing the final results! I’m always amazed with all your programs and can’t wait to use this one as well.